superjoe30/node-minecraft-protocol — pull request #62 by dividuum (2013-08-26 11:10:47+00:00)
Title: New way to handle conditional fields in packets

Some packets have conditional fields. The previous way to handle
those was to provide a single condition for each packet type
which determined if additional fields are appended to the packet.
Unfortunately this is not enough for some packets: They have
complex conditions that cannot be expressed this way.

This diff changes the way conditional fields are handled: For
each field in each packet there is a new optional 'condition'
function which will be called with the packet data. Only if
the 'condition' function returns true, the field is de/encoded.

This diff also adds new (previously missing) conditions.