hrydgard/ppsspp — pull request #3394 by unknownbrackets (2013-08-25 17:29:15+00:00)
Title: Use a wait when hitting capped fps, instead of eating

Otherwise we don't schedule to threads that need to run. This was causing Jeanne d'Arc (on top of horrible graphics) to hang. This does lower perf a bit for God of War for me, but it probably also improves audio quality.

Also adjusts logging of context switches (how I found this was the cause) to include consumed time.

-[Unknown]