hrydgard/ppsspp — pull request #3201 by unknownbrackets (2013-08-17 06:51:31+00:00)
Title: Use xxHash instead of CityHash32 (vertex cache, etc.)

This doesn't change the texture cache at all, but it does switch to the xxHash hash for other things.

It's decently faster, but it's not a huge margin at all, at least on Windows.

-[Unknown]