hrydgard/ppsspp — pull request #3178 by unknownbrackets (2013-08-15 08:43:04+00:00)
Title: Thread switching performance improvements

This improves Zettai Hero Project by about 4.74% (measured with multithreading on.) It'll probably improve other games too, depending on how much they idle and switch.

Skips `CallSyscall()` for `__KernelIdle()` from jit, and copies regs in larger batches to/from context.

-[Unknown]