MattRix/Futile — pull request #188 by wtrebella (2013-08-15 23:34:22+00:00)
Title: some changes to FGameObjectNode

Hey Matt, I changed FGameObjectNode so that it stays true to the original GameObject's scale, and so that the rotation in the GameObject is all done around the global z axis based on the node's rotation. Lemme know what you think!