libhybris/libhybris — pull request #116 by stskeeps (2013-08-08 05:58:00+00:00)
Title: Implement EGL_HYBRIS_native_buffer

This is an EGL extension that lets applications allocate/lock/release GPU buffers; for zero-copy textures on some systems; or fast render targets needed for browsers.

Copy hybris_nativebufferext.h into your application and eglGetProcAddress()
for eglHybrisCreateNativeBuffer, eglHybrisLockNativeBuffer,
eglHybrisUnlockNativeBuffer, eglHybrisReleaseNativeBuffer.

More implementation to come on Wayland side, sharing buffers.

Signed-off-by: Carsten Munk