GarageGames/Torque3D — pull request #456 by smally (2013-08-05 11:28:48+00:00)
Title: Heap corruption caused by incorrect Torque Script naming

Adds a check to make sure a dynamic variable won't be named the same as a ts class name. The change to the original solution is that the object is rejected instead of being renamed.

References Issue #84
Credit to Tim Newell