rheit/zdoom — pull request #4 by edward-san (2013-07-30 11:41:00+00:00)
Title: - Fixed mismatched alloc/dealloc in FTextureManager.

The 'TextureFrames', which is attached to all the 'mAnimatedDoors', were deleted with one-pointer 'delete' and they were allocated with 'new[]'. Pointed out by Valgrind when running some games.