OpenRA/OpenRA — pull request #3595 by dan9550 (2013-07-24 07:49:55+00:00)
Title: More improvements to nod01

The mission is somewhat more playable now, reinforcements don't just randomly spawn they actually walk into the map, the gameplay was tweaked somewhat so it should be a more enjoyable mission. Only major issue is that the losing victory conditions don't work you can lose all your units and still not die, i'm probably just not seeing something really obvious :| sure someone else will be able to figure that out.