aubinh/text-adventure — pull request #5 by maste9 (2013-07-24 21:32:19+00:00)
Title: Offered another and bit more elegant solution for checking valid input a...

...t class check.

Posted a question regarding multipliers as a comment. I asked myself why you don't change damage and health globally instead of using the multipliers in combat. Any further plans to change class later or similar stuff? ...