Joimer/Digibrawl — pull request #4 by lawrenceiii (2013-07-23 10:49:06+00:00)
Title: Gaomon tree and Guilmon tree

Gaomon:

gaorush: {
name: "Gao Rush",
basePower: 71,
desc, "Repeatedly punches the opponent."
shortDesk: "Punches opponent repeatedly.",
ds: 6,
cd: 1,
priority: 0,
secondary: false,
target: "melee",
type: "Wind"
},

doublebackhand: {
name: "Double Back Hand"
basePower: 128,
desc, "Rolls body to attack.",
shortDesc: "Rolls body to attack.",
ds: 8,
cd: 2,
priority: 0,
secondary: false,
target: "melee",
type: "Wind"
},

rollingupper: {
name: "Rolling Upper"
basePower: 238,
desc: "Jumps, then rolls body to attack.",
shortDesc: "Jumps and rolls body to attack.",
ds: 23,
cd: 3,
priority: 0,
secondary: false,
target: "melee",
type: "Wind"
},

Gaogamon:

dashdoubleclaw: {
name: "Dash Double Claw",
basePower: 236,
desc: "Pushes out ribbons to hit the opponent.",
shortDesc: "Uses ribbons to hit the opponent.",
ds: 25,
cd: 1,
priority: 0,
secondary: false,
target: "melee",
type: "Wind"
},

spiralblow: {
name: "Spiral Blow",
basePower: 397,
desc: "Shoots tornado out of mouth.",
shortDesc: "Shoots tornado out of mouth.",
ds: 43,
cd: 2,
priority: 0,
secondary: false,
target: "ranged",
type: "Wind"
},

MachGaogamon:

winningknuckle: {
name: "Winning Knuckle",
basePower: 258,
desc: "Quickly gets close to the opponent and lands powerful punches.",
shortDesc: "Closes distance and lands strong punches.",
ds: 28,
cd: 1,
priority: 0,
secondary: false,
target: "melee",
type: "Wind"
},

howlingcannon: {
name: "Howling Cannon"
basePower: 754,
desc: "Opens mouth and shoots beam at opponent.",
shortDesc: "Shoots powerful beam at opponent.",
ds: 114,
cd: 2,
priority: 0,
secondary: false,
target: "ranged",
type: "Wind",
},

MirageGaogamon:

galeclaw: {
name: "Gale Claw",
basePower: 465,
desc: "Strikes the opponent with the force of wind.",
shortDesc: "Stikes with the wind.",
ds: 61,
cd: 1,
priority: 0,
secondary: false,
target: "melee",
type: "Wind"
},

doublecrescentmirage: {
name: "Double Crescent Mirage",
basePower: 1057,
desc: "Conjures two wind blades to attack the opponent.",
shortDesc: "Makes two wind blades to strike opponent.",
ds: 99,
cd: 2,
priority: 0,
secondary: false,
target: "ranged",
type: "Wind"
},

fullmoonblaster: {
name: "Full Moon Blaster",
basePower: 1454,
desc: "Concentrates moonlight energy and blasts the opponent with a strong force.",
shortDesc: "Blasts opponent with moonlight energy.",
ds: 260,
cd: 3,
priority: 0,
secondary: false,
target: "ranged",
type: "Wind"
},

Mirage Gaogamon (Burst Mode):

fullmoonmeteorimpact: {
name: "Full Moon Meteor Impact",
basePower: 1630,
desc: "Slams opponent with a meteor rivaling the size of the moon.",
shortDesc: "Slams opponent with giant meteor.",
ds: 205,
cd: 2,
priority: 0,
secondary: false,
target: "melee",
type: "Wind"
},

lunahookslasher: {
name: "Luna Hook Slasher",
basePower: 3298,
desc: "Slashes opponent with a blade crafted from the moon itself.",
shortDesc: "Slashes opponent with a moon blade.",
ds: 450,
cd: 3,
priority: 0,
secondary: false,
target: "melee",
type: "Wind"
},

Guilmon:

rockbreaker: {
name: "Rock Breaker",
basePower:
desc: "Rushes into opponent to cause damage.",
shortDesc: "Charges into opponent.",
ds: 11,
cd: 1,
priority: 0,
secondary: false,
target: "melee",
type: "Fire"
},

pyrosphere: {
name: "Pyro Sphere",
basePower:
desc: "Shoots flame balls out of mouth.",
shortDesc: "Shoots flame balls.",
ds: 38,
cd:3,
priority: 0,
secondary: false,
target: "ranged",
type: "Fire"
},

Growlmon:

plasmablade: {
name: "Plasma Blade",
basePower: 290,
desc: "Gathers energy in both arms to create lightning and strikes the enemy.",
shortDesc: "Strikes the enemy with lightning created blades."
ds: 24,
cd: 1,
priority: 0,
secondary: false,
target: "melee",
type: "Thunder"
},

exhaustflame: {
name: "Exhaust Flame",
basePower: 795,
desc: "Shoots a powerful fireball from the mouth.",
shortDesc: "Fires a strong fireball.",
ds: 126,
cd: 2,
priority: 0,
secondary: false,
target: "melee",
type: "Fire"
},

Wargrowlmon:

doubleedge: {
name: "Double Edge",
basePower: 647,
desc: "Strikes the opponent with both bladed arms causing tons of damage.",
shortDesc: "Strikes opponent with bladed arms.",
ds: 52,
cd: 1,
priority: 0,
secondary: false,
target: "melee",
type: "Fire"
},

atomicblaster: {
name: "Atomic Blaster",
basePower: 1234,
desc: "Fires a powerful charge from its chest.",
shortDesc: "Fires a powerful charge.",
ds: 152,
cd: 3,
priority: 0,
secondary: false,
target: "ranged",
type: "Fire"
},

Gallantmon:

royalsaber: {
name: "Royal Saber",
basePower: 932,
desc: "Slashes opponent with the holy weapon Graam.",
shortDesc: "Slashes opponent with a holy weapon.",
ds: 83,
cd: 2,
priority: 0,
secondary: false,
target: "melee",
type: "Light"
},

finalelysian: {
name: "Final Elysian",
basePower: 2110,
desc: "Eliminates evil with power waves of light from Aegis, the Holy Shield.",
shortDesc: "Uses Aegis to eliminate evil.",
ds: 187,
cd: 3,
priority: 0,
secondary: false,
target: "ranged",
type: "Light"
},

Gallantmon (Crimson mode):

invinciblesword: {
name: "Invincible Sword",
basePower: 1745,
desc: "Slashes enemy opponent with a sword blessed by the gods.",
shortDesc: "Slashes enemy with holy sword.",
ds: 245,
cd: 1,
priority: 0,
secondary: false,
target: "melee"m
type: "Light"
},

crimsonlight: {
name: "Crimson Light",
basePower: 3306,
desc: "Blinds enemy opponent with a holy light also inflicting damage.",
shortDesc: "Blinds enemy opponent with a holy light.",
ds: 3340,
cd: 3,
priority: 0,
secondary: false,
target: "ranged",
type: "Light"
},