HerculesWS/Hercules — pull request #65 by piotrhalaczkiewicz (2013-07-23 08:19:37+00:00)
Title: Pathfinding code cleanup.

Now uses binary heap defined in `db.h`.
Walk requests now use A* (hard) pathfinding only to match game client
behavior.
Added defines for movement cost.
Added some documentation & comments.