FPtje/DarkRP — pull request #840 by Bo98 (2013-07-21 16:09:41+00:00)
Title: Fixed iron sights + added SWEP.ViewModelBoneManipulations

_(master branch)_

I went through all the weapons and fixed up the iron sights. Even ones that looked good before were perfected by temporarily enabling crosshairs and lining up the sights to that.

I also added SWEP.ViewModelBoneManipulations. I know DarkRP 2.4.3 is currently in a feature freeze but this was added _to fix bugs_. I've only used it in the M4 because it was the only one that needed it atm. See the below comparison and look at the hand (loading may be slow):

![](http://oi44.tinypic.com/2hi5iye.gif)

And here is the comparisons for the iron sight fixes:
(do note that the crosshairs were temporarily added purely for alignment and are disabled in the repo)

P228:

![](http://oi42.tinypic.com/2lvzte1.gif)

Mac10:

![](http://oi40.tinypic.com/x36esp.gif)

Pump shotgun:

![](http://oi40.tinypic.com/4uurra.gif)

FiveSeven:

![](http://oi42.tinypic.com/33112rd.gif)

MP5:

![](http://oi43.tinypic.com/2gy0z8w.gif)

Glock:

![](http://oi39.tinypic.com/2sa1kl1.gif)

AK47:

![](http://oi42.tinypic.com/2yzbtj8.gif)

Deagle:

![](http://oi41.tinypic.com/fodt1u.gif)

M4:

![](http://oi43.tinypic.com/2zphw5c.gif)