gameclosure/isometric — pull request #6 by boneskull (2013-07-12 07:16:01+00:00)
Title: Adds ability to specify a layer for selection

I have three layers and I wanted to show a selection cursor on top of the second layer. Because the grid selection's superview was always the first layer, if the second layer was present on a tile, it would simply not show (hidden under second layer). This allows you, in your grid settings when defining layers, to specify a layer as the one on which the selection will appear. My example:

```javascript
exports = {
tileWidth: 82,
tileHeight: 41,
layers: [{}, {
selectionLayer: true
}, {
dynamicViews: 30
}
]

};
```

The selection layer defaults to 0, as before. As always I'm open to any ideas about syntax or variable names.