hrydgard/ppsspp — pull request #2366 by unknownbrackets (2013-06-20 08:04:11+00:00)
Title: Fix sceCtrl analog range for all input devices.

It should map (-1.0... 0.0... 1.0) to (0... 128... 255.) However, it was instead being mapped to (1... 128... 255.) Close, but not good enough. This was causing games to not respect analog movement if they checked for 100%.

Fixes #2363.

-[Unknown]