cocos2d/cocos2d-x — pull request #2902 by waiter (2013-06-17 01:52:06+00:00)
Title: update "fix a bug that SimpleAudioEngine may cause crash on i9100" 

Since the recreatePlayer function return bool, I think it will be better to determine whether the recreatePlayer function is successfully or not before call setEffectLooping function.

And, when I use "fix a bug that SimpleAudioEngine may cause crash on i9100", it still crashes sometime. I don't know why. So I change the code. It may be more safe, and I have not found the crash.

Hope can understand my English.