EsotericSoftware/spine-runtimes — pull request #63 by BigRedPK (2013-06-12 15:57:59+00:00)
Title: XNA RenderTarget2D Fix

RenderTarget2D is volatile. This means when there is any change to screen resolution, the content will be lost. In games, this is very common when changing to full-screen, alt+tab from/to full-screen, screensaver activation, and locking/unlocking the computer. This is easily fixed by creating a Texture2D and directly setting the content of the texture.