bzar/spacerocks — pull request #3 by Cloudef (2013-06-08 17:54:59+00:00)
Title: Update to new glhck

Fixes the texture drifting bug, and does the texture transforming much saner way.
By default new glhck uses 2d projection that is flipped!

The flipped projection stays, until glhckCameraUpdate is called, or glhckRenderFlip(0) is set manually.