JoSchaap/GoT_Wasteland_V2.Stratis — pull request #6 by JoSchaap (2013-06-05 10:16:45+00:00)
Title: Initial commit of GoT Wasteland v2

Need to test this, but will likely be ok.
Once merged into the master branch this is final :)

+changelog for v2:
+
+ [Added] 8 new towns/settlements to spawn in.
+ [Added] 16 new spawnareas for objects/vehicles.
+ [Added] 3 new fuelpump locations
+ [Added] new underwater sidemission!
+ [Added] new scuba Mainmission with armed boat
+ [Added] Diving goggles/gear to gunstore.
+ [Added] Game info, hints and tips to briefing
+ [Added] Ghilly suits, Rangefinder to gunstore
+ [Added] Sniper Rifles and ammo to gunstore
+ [Added] SOS Sniper optic to gunstore
+ [Added] Random boat spawns near coastlines
+ [Added] new gunstore to even the odds
+ [Added] some scriptdetection
+ [Added] gunstore option to sell uniform/vest
+ [Added] New basebuilding parts
+ [Added] Explosive specialist class
+ [Fixed] Cleanup on corpse food/water/money
+ [Changed] Marksman class to Sniper class
+ [Changed] Sniper class spawns in ghillie
+ [Changed] Explosive Spec. needs toolkit to defuse
+ [Changed] Gunstore radar radius reduced to 70 ft
+ [Changed] Gunstore locations.
+ [Changed] Prices on MXM, EBR and Diving equipment.
+ [Changed] Reduced ammount of objects
+ [Changed] Reduced ammount of ammo caches
+ [Changed] Civilian boats respawn faster
+ [Changed] Rubber boats are movable by players
+ [Changed] Rubber boats respawn faster
+ [Changed] Armed boats are heli-liftable
+ [Changed] Armed boats have storage space