TheDarklingWolf/Cataclysm-DDA — pull request #1365 by kevingranade (2013-06-04 00:54:11+00:00)
Title: Scale stuck cost based on a weapon's ratio of cutting to bashing damage.

Oops, even weapons with a tiny amount of cutting damage would get stuck with full effectiveness. This has the effect of 0 sticking if the weapon has no cutting damage, and scales with the ratio of cutting to bashing damage.