Baystation12/Baystation12 — pull request #2937 by comma (2013-06-01 10:43:29+00:00)
Title: Armok

* **Blood drying up** It dries up after certain amount of time. Time depends on amount of blood in the puddle (default is 4, nothing sets custom amounts yet). Currently it's 5 minutes + 5 minutes per unit.
* ***Footprints*** Stepping in non-dry puddle will dirty shoes/feet and cause mob to leave footprints. Number of footprints left by mob depends on amount of blood in the puddle. Each mob stepping in the puddle lessens its amount by 1, so no infinite blood.

https://dl.dropboxusercontent.com/u/70048025/SS13/Screens/armok.png