TheDarklingWolf/Cataclysm-DDA — pull request #1261 by acidia (2013-05-28 00:54:14+00:00)
Title: Mission Expansion and Farm Rewrite

Added a couple of functions to make creating missions easier. Commands to have the NPC giving the mission join your party at the start and a separate one to leave the party (so at the end of the story line you can loose a long time companion). New mission goal to take the NPC to a certain type of building/tile. Added two missions to the "humanitarian" mission path.

For farms, I connected fences for adjacent farm fields to limit fence spawn. A 1/10 chance to spawn a farm house that is per-fortified/used. The intention is to have an NPC/NPCs spawn with it once NPCs are fully integrated to regular game play.