TeehanLax/Hyperlapse.js — pull request #12 by lahabana (2013-05-20 14:42:24+00:00)
Title: #11 adding a fallback to CanvasRenderer when WebGL is unavailable

This solves #11. The fallback can't be disabled at the moment as I would like opinions about this.

I added `overdraw: true` line: 199 to avoid the space that appears between tiles when using CanvasRenderer (cf: https://github.com/mrdoob/three.js/issues/1044) this doesn't have effect when using WebGL.