CarlRapp/CodenameGamma — pull request #108 by TENFIRE (2013-05-17 00:03:40+00:00)
Title: Prepared for Number of PathMaps in LevelParser.

Gameobjects with "bones" now blocks path with their bone-boxes instead of the mainbox.
Changed the test nodes to 4 nodes around the "town". This makes the EnemyUnits to patrol around the "town".