hrydgard/ppsspp — pull request #1753 by unknownbrackets (2013-05-11 05:19:18+00:00)
Title: Correctly call alloc/free font callbacks

Dissidia works with this, it was just using the wrong v0 value afaict.

Games I tested that all seem okay with this change:
* Tales of the World: Radiant Mythology
* Dissidia
* Jeanne D'Arc (can't see the font still, though... but it's calling the funcs.)
* Lunar
* Senjou no Valkyria 3
* Exit
* Phantasy Star Portable 1 (still not seeing text in dialogs...)
* Phantasy Star Portable 2
* Final Fantasy 3
* Fieldrunners
* Mad Blocker Alpha (doesn't run, but fonts do.)
* Holy Invasion of Privacy, Badman!
* Valkyria Chronicles 2

I don't have Monster Hunter, which I know uses them, but I'm hoping this will make everyone happy. Hoping this may fix #1746.

-[Unknown]