twpayne/tilecloud — pull request #61 by asaunier (2013-05-07 16:04:41+00:00)
Title: Mode 'binary' is required when reading/writing tiles on Windows

When generating tiles on a Windows server, the resulting files can not be opened properly and are considered as not valid bitmaps or corrupted. No problem on a Linux server with the same dataset and configuration.

It seems that on Windows the tiles are encoded as ASCII, not binary. It is then necessary to explicitly activate the "b" mode when opening those files in tilecloud.