realXtend/naali — pull request #653 by cadaver (2013-04-26 11:52:55+00:00)
Title: Attribute ID + type

This pull request implements separate IDs for component attributes, which is same as the variable/property name. ID's will be stored to txml's and used for identifying attributes, while attribute's human-readable/editor name can be changed without breaking scene files.

Attribute types are also stored to txml's, fixing issue #232. Furthermore attribute typenames are now properly camelcased, for example AssetReference.