MovingBlocks/Terasology — pull request #499 by mbrotz (2013-04-24 20:57:57+00:00)
Title: Fixed tiny bug with huge performance impact on world rendering.

Hi

I have found a tiny bug on a single line in the class WorldRenderer, which caused every single chunk to be tessellated and transmitted TWICE to the graphics card instead of only once!

This has a severe performance impact on my slow laptop, and i think, it should be noticable on faster machines, too.

Panserbjoern