hrydgard/ppsspp — pull request #1487 by oioitff (2013-04-23 14:11:42+00:00)
Title: Implement _sceSasCoreWithMix correctly.

The inoutAddr should be both input and output buffer address.
Tested FF Dissidia 012 and FF7CC with my media build which only supports ffmpeg. Those games decode atrac3/atrac3plus audios, and then mix it with _sceSasCoreWithMix .