comp380team3/PuzzlePathDimension — pull request #48 by bmarroquin (2013-04-20 04:30:03+00:00)
Title: Level Editor

1. Added 3 new classes to make the level editor work
* GameEditorScreen
* To launch the GameplayScreen from the editor hit enter
* To launch the tool box right click
* ToolboxScreen
* IlevelObject.
2. Made Some changes to classes
* GamePlayScreen has a new constructor
* Simulation constructor does not automatically initialize the body. GameplayScreen calls that method.
* Level Status Screen launched the game editor
* Added movement methods to every level object class that can move.
3. Things that still need to be done:
* Move the Launcher
* Limit the Platforms that can be added
* Add more platforms to the Toolbox, or populate depending on level
* Add goal, deathtrap and treasure.to tool box
* Prevent GameplayScreen from launching if there is no goal.
* Level saving.
* depending on template limit which objects can be moved.

I know i have more to do but i wanted to submit something by Friday night.