powerlord/sourcemod-freak-fortress-2 — pull request #2 by 50Wliu (2013-04-18 00:13:45+00:00)
Title: Don't allow Seeldier's minions to cap

It is way too unbalanced to allow Seeldier's minions to cap. If Seeldier decides to spawn them on/near the cap, RED will literally lose in a few seconds because of a few AFK/tabbed-out people. The x6 cap rate given if both Seeldier and Seeman are on the point is definitely enough. As a note, we're not allowing them to cap, and it's working out perfectly fine (for more than ~4 months).