sharpdx/SharpDX — pull request #64 by ArtiomCiumac (2013-04-09 09:48:35+00:00)
Title: [Toolkit.Compiler] Fixed texture compilation task to work with subfolders

Without this, ToolkitTexture compilation task may fail with the message like "Could not find part of the path \obj\bin\\...".

The same issue was for EffectCompilerTask - probably the fix should be moved higher in the class hierarchy.