Beeblerox/HaxeFlixel — pull request #287 by crazysam (2013-04-06 23:16:07+00:00)
Title: Fixing input and state reset issues with threaded builds.

Only change to ```FlxPhysState``` was to make the debug shape drawing happen in the ```draw()``` function instead of ```update()```. This was needed since it was causing a crash.