keepcalm/BukkitForge — pull request #600 by steffengy (2013-04-02 17:34:57+00:00)
Title: Add support to EntityExplodeEvent of Bukkit

This adds the support of Bukkits EntityExplodeEvent.
The implementation of this feature is a bit tricky,
because you can't intercept an exploding Entity in Forge.
There are simply no Forge-Events to do this.
So you need to modify 2 Vanilla classes, to being able to call this event.
The changes are reduced to the minimum and similar to the Bukkit-Implementation.
This allows for example WorldGuard to deny TNT explosions.