Beeblerox/HaxeFlixel — pull request #278 by volvis (2013-04-01 08:52:33+00:00)
Title: Added a postUpdate call to plugins that gets called after the state update

...and before the draw call. One use for this might be if you wanted to call FlxG.collide() inside a plugin, it's best done after the state update after all other motions are accounted for. Giving plugins more control might make them more attractive to work with.