Renanse/Ardor3D — pull request #29 by neothemachine (2013-03-19 21:24:25+00:00)
Title: Detecting exceptions that happen in GameTask#invoke

This is useful when the client code doesn't retrieve the result of a
GameTask with get() but still wants to know when an exception occured
while computing the result.

See http://www.ardor3d.com/forums/viewtopic.php?f=10&t=12581