cocos2d/cocos2d-x — pull request #2184 by dumganhar (2013-03-18 07:35:14+00:00)
Title: fixed #1837: Refactoring schedule binding codes.

* 1) We need bind cc.Node.scheduleUpdate and cc.Scheduler.scheduleUpdate manually since `schedules` need to be associated with _schedFunc_target_ht and _schedObj_target_ht.
* 2) Bind cc.Scheduler.unscheduleCallbackForTarget.