clintbellanger/flare-engine — pull request #447 by dorkster (2013-03-13 18:59:33+00:00)
Title: Reduce usage of positional audio

This fixes a bug where these sounds would sometimes not play. This was
especially common with the enemy death sound. These sounds usually
happen within the vicinity of the player, so the positional effect isn't
that signifigant anyway.