SupSuper/OpenXcom — pull request #384 by hmaon (2013-03-11 20:15:43+00:00)
Title:  Patrol AI made to resemble xcom1

Units now patrol to random node on map (respecting scout bit). This is correct
xcom1 behavior according to Volutar.

Additionally, units won't choose their fromNode as a destination. This should
perhaps be expanded.