libgdx/libgdx — pull request #274 by xoppa (2013-03-04 14:32:37+00:00)
Title: AsseManager: Add filetype dependent loaders.

Use it like this:
```java
assetManager.setLoader(StillModel.class, ".obj", MyObJLoader);
assetManager.setLoader(StillModel.class, MyDefaultLoader);
assetManager.setLoader(StillModel.class, ".xml", MyXMLLoader);
assetManager.setLoader(StillModel.class, ".mesh.xml", MyOgreLoader);
```