libgdx/libgdx — pull request #272 by xoppa (2013-03-03 21:26:00+00:00)
Title: Quaternion: small bugfix in #setFromCross

Math#acos returns the angle in radians, while #setFromAxis expects the angle to be in degrees (hence, it starts with: angle * MathUtils.degreesToRadians). Another option would be to add a method like #setFromAxisRadians.