clintbellanger/flare-engine — pull request #389 by hean01 (2013-03-01 19:43:55+00:00)
Title: Support for location based environmental sound effects.

Make SoundManager support playing sound on locations, were distance
from location to pc controls the amplitude, eg. the further away the
sound is the more faint it is played out.

Made Map events on_load special for looping a sound effect at the
position of the event, this will be used for location based env.
effects like the fires we now have in warp zone and atrium.