rcatlin/Emergency-Response — pull request #72 by millertime-homework (2013-02-27 08:17:27+00:00)
Title: fixed double game over

During the Active Shooter if you run outside after hearing nearby gunshots, and you turn to run north and the random death happens -- the timer is still ticking waiting for you to get out of that hallway. After clicking "Main menu" another Game Over screen is shown. The timed trigger needs to be disabled when the game is over.