Baystation12/Baystation12 — pull request #2386 by Uristqwerty (2013-02-20 05:05:45+00:00)
Title: Non-animated runes not cached.

While looking through the code (for the first time in months), I noticed that only animated runes were being cached, the non-animated ones being recreated each time, since they weren't being inserted into the cache List.

Since the only difference is a level of indentation, it was probably just a line overlooked while removing a control flow statement, rather than a misguided attempt at premature optimization.