mono/MonoGame — pull request #1347 by tomspilman (2013-02-11 00:55:20+00:00)
Title: Fixed MGFX To Not Generate Default SampleState.

The MGFX processor was generating a default SampleState when a user did not specify any SampleState parameters in his FX file.

This caused custom shaders to force LinearWrap even if the user sets it to something else.

See #1344 for an example.

This code change only affects the 2MGFX tool which currently only works on Windows.