lefnire/habitrpg — pull request #355 by SlappyBag (2013-02-09 14:43:22+00:00)
Title: Item cost & stats change for better balance and variance 

To better reflect value differences between Armour, Helm & Shield.
As well as promote different Armour setups

Armour Worth most in terms of cost & effectiveness
Shield worth second in terms of cost & effectiveness
Helm worth least in terms of cost & effectiveness

Max defense = 24% with a full set of gold.
Which should be balanced as there are now 3 items to purchase instead of one