mono/MonoGame — pull request #1308 by tomspilman (2013-02-07 04:17:58+00:00)
Title: TitleContainer Fixes

This fixes TitleContainer.OpenStream() to not allow absolute paths (as per-XNA) and in the process fixing #1295.

- TitleContainer.OpenStream now throws an exception when passed an absolute path.
- Added internal for TitleContainer.Location.
- Removed most uses of ContentManager.RootDirectoryFullPath.
- Unified the 5 copies of TitleContainer.cs into a single one for all platforms.

I tested this on WindowsGL and Windows8. It could use some testing on iOS, Android, and MacOS.