brandonborkholder/glg2d — pull request #15 by yuripourre (2013-02-07 04:20:38+00:00)
Title: Mixing 3D and 2D

I just changed the method setCanvas of GLGraphics2D to public and now I can easily mix 2D and 3D content.

![mix](https://f.cloud.github.com/assets/1824878/134490/a7989908-70dd-11e2-90f4-9164fd82dcce.png)