hrydgard/ppsspp — pull request #540 by raven02 (2013-01-30 15:19:55+00:00)
Title: Get rid of channel buffer underrun by setting block size to 64

Tested with following games already and no more buffer underrun message in the debug log.

* Saint Seiya Omega
* MotoGP
* Fate Extra
* Dissidia Final Fantasy
* Project Diva 2 extend