blackberry/GamePlay — pull request #804 by marcinjakubowski (2013-01-25 19:17:45+00:00)
Title: Android asset path fix + debug mem Ref include fix for gcc + Linux multisampling support

Third time's the charm.

Some Android devices use /mnt/sdcard/android and some use /mnt/sdcard/Android for external data, Android's Context.getExternalFilesDir(String type) should be used to get the path in question.

When building DebugMem build on Linux (possibly any other gcc), the following error occurs:

gameplay/src/Ref.cpp: In static member function ‘static void gameplay::Ref::printLeaks()’:
gameplay/src/Ref.cpp:80:40: error: must #include before using typeid

Added #include in Base.h to fix this.

Linux multisampling support was missing, added.