zinnschlag/openmw — pull request #494 by blunted2night (2013-01-04 19:38:41+00:00)
Title: change texture renaming logic to increase performance

ResourceGroupManager::resourceExistsInAnyGroup is slow (at least on
windows) if the tested path does not exist, but is fast if it does (due
to finding it in the index). This change tries the '.dds' version of the
name first, and reverts to the original if the '.dds' version was not
found.