mono/MonoGame — pull request #1121 by nkast (2012-12-29 03:54:13+00:00)
Title: Add missing 'vertexStride' parameter to DynamicVertexBuffer.SetData

Add missing 'vertexStride' parameter to DynamicVertexBuffer.SetData(...)
method.
See: http://msdn.microsoft.com/en-us/library/bb975971.aspx

Rename similar protected method on base class VertexBuffer to avoid
conflict.
protected void SetData(...) -> protected void SetDataInternal(...)

Fix call to the previously wrong method inside GraphicsDevice.