mono/MonoGame — pull request #1119 by nkast (2012-12-29 01:11:39+00:00)
Title: Add missing SetData(...) method to DynamicVertexBuffer

A method that lets you set both vertexStride & options was missing.
See: http://msdn.microsoft.com/en-us/library/bb975971.aspx

I use 'new' because the same method is defined in base class VertexBuffer as protected. It is a helping method that shouldn't be exposed by VertexBuffer.
Another way would be to rename the helping method in VertexBuffer so that the two methods would not conflict.