spring/spring — pull request #45 by sprunk (2012-12-25 13:49:59+00:00)
Title: Shield rendering fix

Shield rendering: Obeys visibleShield == 0. Doesn't needlessly calculate alpha for disabled shields. Fixed alpha when hit (it wrongly used to multiply the *whole* alpha value by shieldDef->shieldAlpha, instead of only the part added by being hit).