adrian-prantl/adventure — pull request #1 by DrDub (2012-12-24 07:12:19+00:00)
Title: Added action definition for 'eat' verb and 'can_be_eaten' property to objects.

Very interesting project. I'll see if I can contribute more to it.

I don't quite get how to define custom actions, though.

Say, if I wanted the bread in the testgame to be poisonous, how would I go about to define the action of eating it as an end game condition?

Great work!

P.